11 Aralık 2009 Cuma

the explosion in the laboratory | patladı

i was thinking that i was at the end of my focused-literature-research. so that i could expand towards a larger wave. and my extensive mapping seemed to me to be pretty complete; except one minor task. so i went on to that task. but it expanded, or rather, exploded. that particular area on my mapping was indeed quite loaded. that's evolutionary art. i think i will be posting on that topic during the following period.

it all started with a conference call (1), a few months ago. i had to respond to that call because the 'unit' wanted me to do some publishing (2) and i was feeling indebted (3). i responded with a project which combined several titles (4) and details (5) of my research, as well as some preparations for several prospective projects (6) that i was intending to follow after my phd! (7) (yea, the researcher always has plans, to study some stuff in the long term; i.e. it always postpones a lot of interesting projects.) hence the first prototype of design games which produces graphics (8) (i mean, graphics in a way). but there was a last, unproven graphic task of aslıhan for design games, it was 'the waves commission' (9) i was studying polinomials (10), conic sections (11) and elliptic curves (12) to carry out that task. and there exploded the evolutionary art section (13). i will, for sure, be scrutinizing the area for some time, for sheer joy of it (14). but what i want to say is, above i only indexed the very basic steps (narrated some steps in a discontinuous manner) of an ongoing design process (or research?)(or both?)(or no difference? difference but not that big? (feyerabend?)), and it will yield some results, or not (it can yield interesting results but this is not the issue), we could go on to fill minor steps in between the basic steps. and here the researcher wants to ask: how many steps, how many rather simple ingredients, and also how many types of steps, are needed for a full-fledged design process? or research? or a creative process in general? and what kinds of knowing, reasoning, calculating functioning, transforming or producing systems should be included in a design system?

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