16 Ekim 2009 Cuma

finally: the way for the architect as god, oh.

>> and there are all those nature inspired methods in applied mathematics, engineering design and architectural design.. the word "nature" always has endearing connotations to people, therefore nature inspired design should be nice and cool, and "if a method is used by nature then it should be effective".. or not?.. so let's look at what nature designs: organisms that reproduce genes.. and? and christals?? anddd.. soil?? hmm... the recent research into a broader sense of "computation" (L systems, fractals, natural phenomena effectively imitated as "noise" i.e. probability distributions, and also various automata and other systems explored extensively...) shows that there's a huge possibility that products of natural systems are not so variegated, hence nature might not be so creative, but just it seems to us to be... for now. if this is true, why would we be trying to use the simple methods of nature for creative design? or are we using them at all? or are we only use them after changing them? for example changing darwinian absurde evolution with a lamarckian goal oriented one? on one corner, the powerful tautological process of natural evolution resulting in all those absurde creatures that we are, and on the other, goal oriented implementation of evolutionary systems, modifying mutants to produce the pre-defined results that we, the absurde creatures want them to generate...

there might be important differences. cellular automata and similar machines just "grow" a body just as a single egg cell grows a body, and just because of this reason, they might have severe limitations in producing our needs (what about a room to live? is it the effective technique to build a room by cellular replication? do we really need the "information minimalization" of the nature? why would we be trying to wrestle our shapes from "local information" effectuated only through individual cells, while we already have the "global" and much more effective information, eg. the effective shape and materials of a room?)... nowadays we don't buy bodies or organisms, but furniture, cloths and buildings.

however, needless to say, there might occur a twofold transformation: 1. what we like is currently changing.. appearance of the "grown" items are gradually shifting our visual and tactile tastes 2. starting from the simple growing patterns and techniques of natural organisms (which still seem too complex to understand and model definitively) new growing approaches that are more suitable to our needs might be developed.

but we have to stop thinking in terms of absurde ways of nature, and get to be a demiurgos, or an allah, who operate in search of pre-set goals.

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